Post Scream Jam Update


Happy Halloween, all!  

Just a quick update to the game, I had a friend play on a system that struggled to run the game slightly, and their darts would 'miss' the balloons about ten percent of the time.  It worked fine on my machine, so I tried to track down why and I think it's a framerate dealy.  Just in case, I added a few more ways for the game to register where the dart landed so, in short, it guarantees if you should have hit the balloon that it counts it for ya.  Tested it on their machine and it works fine for them now.  Very sorry if you ran into this issue during the jam!

Did a pass on the different endings as some can conflict with each other.  Some odd instances where the darts would still be on the counter and the balloons wouldn't reset.  Fixed that for ya so that shouldn't happen any more.

Two cutscenes that were supposed to play 'between' full clears now play properly once you have unlocked one of the 'Pick a prize' endings.

A line that was supposed to play when you tossed a dart out of bounds to now play properly.

Tweaked the UI so the Achieves and Endings button only appears after you played the game once.  Originally it would appear on launch, but be locked off and I was worried some might not notice the color changed when it unlocked.  So now it's 'gone' and suddenly exists in full working order when players unlock it normally.

All endings are available, if you had the balloon bug it's not locked off to you anymore.  If I missed anything, lemme know!

Thank-you and have a great Halloween!

Files

BalloonDarts (Post Jam Update).zip 112 MB
51 days ago

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